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Old 01-13-2013, 03:27 PM   #3
anson
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Jounins

This is, in my opinion, the most complicated part to consider while building a team. Although Jounins are usually not your trump cards, they are still the major source of damage output on World Map. Why is it hard to find two appropriate Jounins?

1) Unlike Starter Genin, using Starter Jounin in your final lineup is not a good idea for the first few difficulty modes as your Chakra permits you to get stronger Jounins.

2) Only a few Jounins that are available in early game are qualified to last for the whole run. Beginners (who are not necessarily playing on Beginner mode) tend to pick a Jounin they like at the beginning and keep using them until it is too late to buy a new and stronger one.

3) Fancy combos often give a false impression of strength. Over-reliance on a combo can easily lead a team to the same fate illustrated in Point #2.

4) Unlike Genins, the Forbidden Jounins are only available after beating Medium mode, when the Chakra capacity begins to shrink too much for a team to have all the top-tier ninjas at once. Even then, the Chakra cost of a FNJ is relatively high for the Jounin standard. Any wrong picking in the Jounin category may cripple the whole team.

Utility Tier
LS Balanced:
Hybrid Tai:
Hybrid Balanced:
HS Tai:
HS Nin:

Same as the Utility Genins, ninjas in this category are not meant for real combat.

Iruka is mainly used for his 400 ability, which gives a decent bonus of 20% Ryo Gain. If you are in desperate need of Ryo, to buy the expensive Team Upgrades for instance, using Iruka may be beneficial in the long run.

Ebisu and the Jounin Examiners can also be used to farm Ryo as they have abilities that increase Ryo Gain, but they are more commonly used for finding Legendary Weapons. Note that you should not use all four together due to their different combos for hunting LW. The Examiners can be used for 210 Item Find while Ebisu can be paired with an Sandaime (or both Sandaimes) for 80/160 Item Find, in addition to Ebisu's 30 from his 400 ability.

Hana is a special case here as she is neither used for farming Ryo nor hunting LW (she can do it in an inferior way though). She is so weak in Attack that even Genins of the same level can beat her. Her sole purpose is for the completion of Inuzuka combos, which can be a nice boost for your Kiba Starter at the beginning.

Temp Tier
LS Balanced:
LS Nin:
Hybrid Tai:
Hybrid Balanced:
Hybrid Nin:
HS Tai:
HS Balanced:
HS Nin:

As their name suggests, in most cases they should only be used as a temporary Jounin until you can get your endgame Jounin.

Most Jounins here have a combo or two with a Genin. You should look for one that shares a combo with your Starter Genin for the bonus in early progression. The same can be said for Yuura, who instead shares a combo with your Starter Jounin.

Even those that have no combos at all can be useful as they are less picked so they are often cheaper due to discount. Though they are no different from the ones with combos when it comes to the time to ditch them.

In high difficulty modes where you have decided to be creative, these ninjas are fine if you cannot find someone else to pair with your Starter Jounin. Just do not forget what you truly want to do with such creativity.

Starter Tier
LS Nin:
Hybrid Nin:
HS Tai:

Skip this tier if you plan on buying a ninja here. They are not worth the Chakra. In this section I will mainly discuss how to use the free Starter Jounin assigned to you.

They can be considered as the stronger version of Temp Jounins so you can use them until the endgame Jounins become available to steal their job.

Another way to use them is as a placeholder for any empty slot. Even if that slot is meant for a Genin or Kage, it doesn't matter as they are free anyway. Sometimes, their pathetic attack due to missloting may end up helping you to beat a mission on World Map.

Using them in higher difficulties is troublesome as they would be weaker than your FNG but inevitable because your FNJs and FNK are so expensive in Chakra. It is highly recommended for teams who have to do it to give your Starter Jounin some nice LW to close the strength gap. For Gai users, LWs that give a lot of Stamina or Reduced Enemy Stamina are essential due to the heavy stamina penalty for his 800 ability.

Intermediate Tier
LS Tai:
LS Balanced:
LS Nin:
Hybrid Balanced:
HS Tai:
HS Balanced:
HS Nin:
Recommended:

The most misused tier of Jounins. They resemble a mix of Temp Jounins and Endgame Jounins but it would be a mistake to think in either way simply.

For Karin, Suigetsu and Juugo, the most popular and recommended way is to use them together for their insanely powerful bonus. They are so good when together that they can make the best progression teams for the first three difficulty modes. One misslot is needed in the process so choose the one with most stamina to misslot, which will be Juugo for most cases.

Separately, only Juugo can serve as a decent option due to his HS nature and relatively high base attack. Though such use should not be considered for the modes where using the Trio is appropriate.

The others have two purposes. The first is to be a strong Temp Jounin for earlier progression. It is a common practice to use Lee Jounin when your Starter Jounin is Gai for the Spiritful Youth bonus. However, same as the ones in Temp Jounin tier, get rid of them as soon as you gain access to endgame Jounins.

The second use is to be a weaker Jounin on higher difficulty modes to pair with your FNJ so as to save Chakra for other parts of the team. In this case, get them as soon as possible since they need more levels to avoid having a gap of strength too wide.

Decent Endgame Tier
LS Tai:
LS Nin:
Hybrid Balanced:
Hybrid Nin:
HS Tai:
Recommended:

They are not the best to put in the Jounin slots, but most of the time they can do well if you think the next tier is too expensive.

Since they are not terribly expensive in Chakra, you can use them as endgame Jounins in any difficulty modes you can fit them in. Instructions on how to use them on earlier difficulties are not needed as you can treat them as if they belong to the next tier.

On higher difficulty modes, such as Impossible, they can be used to replace your FNJ to save Chakra for a stronger summon. They will do slightly worse than the FNJ but, due to a better summon, your FNGs and FNK will have a better performance to make up for that.

Akatsuki Tier
LS Tai:
LS Balanced:
LS Nin:
Hybrid Tai:
Hybrid Balanced:
Hybrid Nin:
HS Tai:
HS Balanced:
HS Nin:
Recommended:

As you can probably notice, the reason why this tier is named after the criminal organization is the fact that most of the ninjas you can see are Akatsuki members. Most of them are available upon the completion of a specific Akatsuki country.

Similar to 350 Genins, they are certainly meant for beating the game. They can, however, last for more difficulty modes as they would not be replaced by FNG and they are not ridiculously overpriced.

On Beginner and Easy mode, you shouldn't have much difficulties in fitting two in unless you are aiming for the most expensive ones. On Medium and Hard, you may have to look for the cheaper ones in this tier even if you have bought Chakra+. You should not need them on Extreme or above due to the availability of FNJ and lack of Chakra. Feel free to look a tier down if you are having Chakra issues as they are not too inferior compared with those in this tier.

If you are interested in Gai, please take a note at the special reminder about him on the Starter Tier and think twice before buying him on earlier difficulties.

Pakura is also special in that her base attack is even higher than an FNJ that starts with 40 stat points. Thus, she is useful for two occasions. First, as an endgame Jounin for Beginner or Easy mode since her endgame attack for those modes is amazing for her low Chakra cost. Second, she can be used as an advanced Temp Jounin for getting FN on higher modes. Basically, she is very similar to Onoki in terms of functions so you can refer to the next post on how to use Onoki to have a better idea on how to use Pakura.

FNJ (Forbidden Jounin)
LS Tai (7:1):
LS Tai (6:2):
LS Balanced (5:3):
LS Balanced (3:5):
LS Nin (2:6):
LS Nin (1:7):
Hybrid Tai (7:1):
Hybrid Tai (6:2):
Hybrid Balanced (5:3):
Hybrid Balanced (4:4):
Hybrid Balanced (3:5):
Hybrid Nin (2:6):
Hybrid Nin (1:7):
HS Tai (7:1):
HS Tai (6:2):
HS Balanced (5:3):
HS Balanced (4:4):
HS Balanced (3:5):
HS Nin (2:6):

Largest tier ever! Be aware that they are not very Chakra-friendly so plan your endgame lineup well before trying two (since you rarely have issues keeping one in a team).

Last edited by anson; 03-09-2014 at 03:40 AM.
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