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Old 09-23-2016, 02:54 PM   #41
udon
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* Reduced HS Endurance max from 40 to 30.
* Reduced LS Buki Boost from 15 to 10 (for those who have it).
* Increased HS Gen Proc from 30 to 40 (for those who have it).
* Fixed medium so the world map enemies have 400 and 800 ab genjutsus.
* Changed world map enemies so they have "proper" bukijutsu stats so it reflects the ninja. They also have 95% buki recovery (so so buki only ninjas don't run out of buki and deal 0...). This will make their genjutsu procs more deadly.
* Changed "Rasengan vs Chidori" mission in Valley of the End a bit, as well as first (and so far only) mission in Valley of Eternal Rivals, which now unlocks those two ninjas. The míssion in that bonus area stay completed when you reset, which means the unlocked ninjas are available too.
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Old 09-24-2016, 04:15 PM   #42
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* Added Bloody Mist kages (low chakra, expensive)
* Added Tower of God enemies, bloody mist animated jounins (low chakra, expensive). 1 million HP missions, their HP/completion stay when reset.
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Old 09-25-2016, 05:33 PM   #43
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* Changed Gamahiro from 3+1 boost to 10+0, and 4+2 recovery to 3+3. Less bursty (strong) on arena and more viable on world.
* Reduced a lot of high (more than 5) buki boost stats on abilities etc. Gave a bit more buki rec in those cases.
* Chakra Plus upgrade now available for 10,000 gold.
* Changed chakra limits for Easy and Medium. The +Chakra you get from now on will be affected by this change.

Code:
beginner
40 + (11 * 10) + (3 * 5) + 10
175

easy
20 + (11 * 8) + (3 * 5) + 10
133

medium
20 + (11 * 7) + (3 * 5) + 10
122
This is with chakra plus included as the last +10
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Old 10-01-2016, 01:49 PM   #44
udon
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* Added miss-slotting info in Edit Lineup.
* Added "exp to next level" on ninjas in my team.
* Added some "gold missions" to world map. Basically "get gold in exchange for world energy" aka defend village. Missions: frozen island #2, island turtle #1 + tsunade, immortal beast cavern #3, cafe gero gero #6
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Old 10-05-2016, 08:45 AM   #45
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Quote:
Originally Posted by udon View Post
* Changed Gamahiro from 3+1 boost to 10+0, and 4+2 recovery to 3+3. Less bursty (strong) on arena and more viable on world.
* Reduced a lot of high (more than 5) buki boost stats on abilities etc. Gave a bit more buki rec in those cases.
* Chakra Plus upgrade now available for 10,000 gold.
* Changed chakra limits for Easy and Medium. The +Chakra you get from now on will be affected by this change.

Code:
beginner
40 + (11 * 10) + (3 * 5) + 10
175

easy
20 + (11 * 8) + (3 * 5) + 10
133

medium
20 + (11 * 7) + (3 * 5) + 10
122
This is with chakra plus included as the last +10
Hi Udon,

Im currently on Easy Mode and have 127 Chakra without C+ - Is formula supposed to be (for easy) 20 + (11 * 9) + (3 * 5) + 10??
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Old 10-06-2016, 12:31 AM   #46
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depends if you were in easy before chakra change was implemented
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Old 10-21-2016, 03:30 PM   #47
udon
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Forgot update post:
* Added 4 summons (http://ninjamanager.net/showpost.php...15&postcount=2)
* Added ninja lists to game guide: http://beta.nmimg.com/game-guide/codex
* Fixed bug with Buki Immunity being displayed wrong. Could be seen vs Pain with 800 genjutsu.
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Old 10-29-2016, 05:04 PM   #48
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* Added abilities for Gari, Pakura, Gengetsu, Mu. Thanks azreal!
* Updated Gamamaru summon with stats.
* Updated anti-self-challenging protection. Let me know how it you run into any issues. The goal is to be able to challenge people from your network somewhat, while putting a stop to excessive self-challenging.
* Added possibility to "reroll" genjutsu activation. If you have more than 100% chance to activate a genjutsu, the excess will be used to try activated it again, giving you double the stats if successful. Same genjutsu cost!
* Added possibility for summons to have genjutsus. A summon with genjutsu will just make all ninjas in lineup have it available. See Gamamaru for an example.
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Old 10-29-2016, 05:21 PM   #49
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gamamaru become too weak kokuo way better and its half chakra. And here a idea give summon a stat genjutsu with that our limited genjutsu will rise little bit and summons hard to lvl up so it make this not that op
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Old 10-30-2016, 04:21 PM   #50
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* Added 2 new LW's in Akatsuki Temple.
* Buffed Demonic Flute and Steam Armor LW's a bit.
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Old 11-20-2016, 07:06 PM   #51
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* Added Achievements!
* Added FNJs!
* Changed so Easy starts with 30 chakra. Here's a table:

Code:
beginner
40 + (11 * 10) + (3 * 5) + 10
175

easy
30 + (11 * 8) + (3 * 5) + 10
143

medium
20 + (11 * 7) + (3 * 5) + 10
122

hard
20 + (11 * 6) + (3 * 5) + 10
111
* Adjusted some ninjas:
Giant Rhino, Mech Bird, Pakkun, Saiken, Kokuo, Ibuse, Rashomon, Isobu.

* Added Phantom Dragon to Rain Village.

* Adjusted some genjutsus:
Endless Snake Formation, Illusory Hell.

* Adjusted some items:
Summoning Crow, Tsukuyomi, Catana.
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Old 11-22-2016, 01:25 AM   #52
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also attributes page http://beta.nmimg.com/game-guide/aca...tributes-stats
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Last edited by kuuya03; 12-12-2016 at 08:19 AM.
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Old 11-26-2016, 04:11 PM   #53
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* You now start with +10 extra chakra on all difficulties. The last 3 areas instead give only +2 chakra instead of +5. This gives more variety early on, but allows some "greedy" lineups to get the necessary extra chakra towards the end if needed.
* Added achievements: Highest damage with tai, nin or buki and levels achievements for all (?) ninjas and summons.
* Updated summons: Baku, matatabi, crystal dragon, life dragon, buddha, kurama spawn, chomei, chimera, giant dog, shukaku, son goku, giant centpiede, giant chameleon, crow, iron maiden, mech bird, pakkun
* Added summons: Father puppet, mother puppet, soul fiend, gedo mazo dormant, crow genjutsu.
* Updated genjutsus for: Shisui, Hinata, Neji, Haku, Konan.

Code:
beginner
50 + (11 * 10) + (3 * 2) + 10
176

easy
40 + (11 * 8) + (3 * 2) + 10
144

medium
30 + (11 * 7) + (3 * 2) + 10
123

hard
30 + (11 * 6) + (3 * 2) + 10
112
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Old 11-26-2016, 07:33 PM   #54
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* Added old kages (raikage 1,2 - mizukage 1,3 - kazekage 1,2,3 - tsuchikage 1).
* Added Kabuto kage from hard mission in Forest of Death. Also made that mission easier. Not sure about difficulty now.
* Buffed default ability set.
* Buffed Hiruzen and Gaara cheap kages a bit.
* Adjusted White Slash genjutsu (white blade), Kabutos 800 genjutsu, Minato's 800 genjutsu.
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Old 12-03-2016, 06:45 PM   #55
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* Added Leaderboards: http://beta.nmimg.com/leaderboards
* Added Guy 8 gates kage
* Added combos for 8 bijuus, 2 for naruto + sasuke
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Old 12-04-2016, 05:14 PM   #56
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* Genjutsu Activation is now additive and not based on genjutsu base percent. Which means a 50% genjutsu with +15% gen proc now is 65%.
* Reduced all LS Buki Boost from 15% to 10%.
* Added a default 10% Buki Recovery on all ninjas.
* Reduced cost of 1900 swordsmen kage's to 1700. Slightly increase base stats on some by max 5 buki.
* Increased growth of FNJ by ~0.5 tai/nin or buki.
* Fixed Ninkames starting stat from 10 to 3 tai.
* You know gain some Exp from HP Missions!
* Harsher off-positioning formula. It's now 3*level instead of 2*level to maintain ability to put ninjas on wrong position without falling behind in penalty. As usual Genins need 50 sta, jounins 100 sta, kages 150 sta + (3 * level) to off-slot w/o penalty.
* New stat "Off-Positioning" which reduces the penalty by % percent. Mainly used for combos for example Team Snake.
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Old 12-11-2016, 10:17 AM   #57
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* Added Kurama, Bizarro Kurama, Manda, Manda II summons.
* Reworked Moryo summon.
* Bizarro Kurama is unlocked from hard path mission in Hot Water Village which is now an HP mission.
* You now get summon exp from teams 7 or less ranks lower than you, previously 5.
* Last rank now shows up when filtering in Arena.
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Old 12-17-2016, 07:01 PM   #58
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* Added 6 new FNJ (Orochimaru, nagato, zabuza, guy, sakura, madara).
* Added 3 new jounins (menma, ryuzetsu, ryuzetsu hard path).
* Updated Blood Prison with hard path mission Ryuzetsu.
* Implemented Level 5 Death which is used by Shinigami in The Sealed World. Insta-kill ninjas with levels dividable by 5 (5,10,15,...)
* Buffed back High Seal default values to 35 End from 30 End.
* Changed Madara (second set/biju) HS to GenProc/End from GenProc/NinImm.
* Made Tobi jounin HS GenProc/End like his other versions.
* Added abilities for Sakura, Utakata and the new Ryuzetsu.
* Added Ominous Beast and Bizarro Beast combos for Naruto/Menma with their respective Kurama's.
* Next-to-last mission in The Sealed World is now "complete". You fight against ninjas you have used/owned but abandoned...
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Old 12-18-2016, 03:13 PM   #59
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* Also added second mission for each swordsman in Tower of God area. Those missions have 5 mil hp with a guaranteed LW drop as reward on first time completing. The LW's can be re-hunted at 0.1% drop rate afterwards with the missions being more normal. Thanks to DarkAzreal for help with the LW's!
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Old 12-18-2016, 04:36 PM   #60
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''You fight against ninjas you have used/owned but abandoned...''

I have to face Udon Moegi and Konohamaru, oh no..
the horror..
unless it applies to the ninjas in previous runs in which case it's fiendishly genius.
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