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Old 03-22-2010, 03:47 PM   #21
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Tried my planned setup for impossible: FN itachi, FN Oro, starter gaara, starter yashamaru, FNJ itachi, FNK oro, Nibi

all lvl 70 with lvl 20 nibi. 400 + 800 abilities, nothing else (tiny bit of stamina added to the starters, but that could easily come from Luna or similar). 0,059% chance... Load up on some +dmg LW's and a higher leveled nibi and you got a decent chance
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Old 03-22-2010, 04:02 PM   #22
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Aeon u rule u are awesome
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Old 03-22-2010, 06:18 PM   #23
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I tried it with my team and the minimum damage and maximum damage were the same for all chars and in total. am i doin something wrong?
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Old 03-22-2010, 06:35 PM   #24
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Uh... Most likely yes. Check the instructions and input again, if it doesn't work, get a screenshot of it


It's impossible for all ninjas to have exactly the same min and max damage :s
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Old 03-22-2010, 10:34 PM   #25
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So i did a closer check up on what levels my lineup for impossible would need.

Starter Gaara, FNG Sasuke, FNG Itachi, Starter Yashamaru, FNJ Zabuza, FNK Oro (but there'll probably be new ones by then so might change), Summon Nibi.

400/800 abilities on all, Robust Nunchaku on the FNGs, Starter gaara with Chaos Blade, Starter Yashamaru with Dragon Shield, FNJ Zabuza with Zangetsu and FNK Oro with Robust Nunchaku. And 5x +stats on each ninja.

I won't restart on beginner after extreme trying to get better LWs as the only one i need to replace is Genji Armor, and the time it takes to get a new one doesn't cover the time starting directly on impossible.

All ninjas are lv 60 and i used Nibi as lv 25. Everyone have 100+ stamina and play as low seal.

Ended up having a 0.65% chance to win.
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Old 03-22-2010, 10:53 PM   #26
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Down with Aenonar the tyrant!
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Old 03-22-2010, 11:05 PM   #27
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Don't know if Aenonar have added the Kyuubis dmg range per difficulty. And if its not added the simulator results could be false. All it does now is letting the first 2 genins deal 4 attacks then die, the rest do 5 rolls. If im not mistaken?

So who knows, might require even higher levels due to the Kyuubis dmg exceeding the genins before reaching their 4th hit.
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Old 03-23-2010, 12:27 AM   #28
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Aeno do you think you should make this a sticky? It will soon disappear under all the other threads and it's useful for anyone who plays NM.
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Old 03-23-2010, 02:55 AM   #29
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Well this is the second time I tried this and still, I don't know what I'm doing wrong.

Here's a screenshot:Kyuubi Basher screenshot.jpg

My team has beaten the game. It's giving me 0%. Look at my team from the sig and you'll know that these are surprising results.
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Old 03-23-2010, 04:13 AM   #30
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Red-cloud, when your entering the data on your ninjas, where are you looking at their stats? are you going into each ninja under My Team > Ninja ... and clicking each ninja individually with their summon/items equipped? Because you might not be getting the summon's bonus which would play a big part in your teams chances of beating the kyuubi. Also your jounins both have way less stamina than they should have to beat kyuubi, the genin only need to be able to last 4 hits from the kyuubi, but your jounin/kage should all last well over that, and it doesn't seem like they are probably because of having only 50 stamina-ish.
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Old 03-23-2010, 06:26 AM   #31
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Definitely input error... Your chouji has 232 tai, but not a single one of the genins in the screenshot is anywhere near 232 tai ;> Check the first post on the second picture. Those are the stats you need to add in.

Added in the seal and immunity part that you had added, then added the tai / nin that is clearly shown on your team. 91,536% chance ;> Your team were even close to being able to beat easy mode, 1,922% if the stamina were at 100


As for the Kyuubi: I could add some counter to check how often they pass the 4th / 8th attack, would probably take like 10 minutes :>

The kyuubi works *exactly* like it does in the game. It has seal and stats just like it's supposed to, and rolls it's attack just like it should :P You really are fighting the kyuubi :P

I had a display of every single roll, but since there are so many attack rolls per turn it slowed down everything so much that you could only do ~100 turns.
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Old 03-23-2010, 06:27 AM   #32
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aeno you rock dude.
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Old 03-23-2010, 03:19 PM   #33
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Kyuubi Basher v.1.1 up!
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Old 03-24-2010, 12:02 AM   #34
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Yeah, cloud, your tai+nin amounts were off on those guys.
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Old 03-24-2010, 09:19 AM   #35
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Good news for the Kyuubi Basher!

My alt had 2% chance to clear the medium kyuubi (1,5% in the beginning, 2% for the majority and 2,5% in the final ones). Thus it had a 1 in 50 chance to beat it. And just to make it absolutely perfect, it cleared on attempt #50 ^^

Medium team


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Old 03-24-2010, 06:17 PM   #36
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Awesome tool! Must have been a lot of hard work making it ;)

Gratz on beating Medium on your alt too, I wish I could do the same, but I'm ages behind... :(
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Old 03-26-2010, 09:34 PM   #37
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Wow interesting :>

Doing easy difficulty atm and I am not at Kyuubi yet but according to this tool I have a 0,0002% chance to beat Kyuubi if I try a million times :>
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Old 03-28-2010, 02:43 AM   #38
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Down with Aenonar the tyrant!
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Old 03-28-2010, 09:54 PM   #39
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wow that is awesome dude and very helpful for planning teams
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Old 03-29-2010, 12:06 AM   #40
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OMG Aeno you are the best !! seriously awesome program
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